#ifndef INTERFACEINCLUDES_H_
#define INTERFACEINCLUDES_H_


#include "../../OOInterface/AIInterface.h"

#include "../../OOInterface/Objects/GameMap.h"
#include "../../OOInterface/Objects/Point3.h"
#include "../../OOInterface/Objects/Direction.h"
#include "../../OOInterface/Objects/Resource.h"
#include "../../OOInterface/Objects/Player.h"
#include "../../OOInterface/Objects/Team.h"

#include "../../OOInterface/Objects/Units/Unit.h"

#include "../../OOInterface/Objects/Units/UnitAspects/AirAspect.h"
#include "../../OOInterface/Objects/Units/UnitAspects/BuilderAspect.h"
#include "../../OOInterface/Objects/Units/UnitAspects/BuildingAspect.h"
#include "../../OOInterface/Objects/Units/UnitAspects/LandAspect.h"
#include "../../OOInterface/Objects/Units/UnitAspects/ReclaimableAspect.h"
#include "../../OOInterface/Objects/Units/UnitAspects/ResourceExtractorAspect.h"
#include "../../OOInterface/Objects/Units/UnitAspects/TransportAspect.h"
#include "../../OOInterface/Objects/Units/UnitAspects/WaterAspect.h"

#include "../../OOInterface/Objects/Logger.h"

#endif /* INTERFACEINCLUDES_H_ END OF HEADER */
